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Create a building ​

As a syndic, you create a building in a 3-step wizard (General → Units → Distribution keys).

Two fields in Step 1 are important for the next steps:

  • Enterprise number: make sure this number is correct. SNDQ will later verify it to create the building’s Peppol address, so suppliers can send invoices to that Peppol address.
  • Shares: the total number of shares will be used for the primary distribution key in Step 3.

Step 1 — General: building details ​

  • Open Patrimony → Buildings
  • Click Add building

Fill in:

  • Enterprise number: make sure this number is correct. SNDQ will later verify it to create the building’s Peppol address.
  • Shares: enter the total number of shares according to the deed. This will be used for the primary distribution key in Step 3.
  • Co-owners: select the co-owners of the building (or create them if they don’t exist yet).

Then:

  • Click Next step 2 (Units)

Step 2 — Units: create units and assign owners ​

In Step 2, create the units for this building and assign the right owner and property type per unit.

  • Click Add units manually
  • Choose a numbering style (for example numbers or letters)
  • Set how many units you need (ground floor, floors, units per floor, …)
  • Click Create units

After creation, you can still adjust:

  • Unit name (for example “Apartment 101”)
  • Owner per unit so it matches the real situation
  • Property type per unit (choose the right type for that unit)

Then:

  • Click Next step 3 (Distribution keys)

Step 3 — Distribution keys: check the primary key (and add more if needed) ​

In Step 3, you will see one primary distribution key that SNDQ created automatically. Check that the number of shares is correct.

To create additional distribution keys:

  • Click Add distribution key
  • Configure the key
  • Save

Finish ​

  • Click Finish and save to officially create and save the building.

Concept vs official building

If you save after only Step 1 and/or Step 2, the building is stored as a concept (draft). To create the building officially, complete Step 3 and finish with Finish and save.